| Larkware |
| We get up early so that you don't have to. |
By Mike Gunderloy
Friday, August 29, 2003
Advice for Writers Part 8
08 Sep, 2003If you're writing computer books or articles, you're most likely including source code. Here are a few things to think about when you're crafting code for publication. ...
Advice for Writers, Part 7
05 Sep, 2003A lot of my writing has been in collaboration with other authors. Sometimes this has worked very well indeed, sometimes it hasn't. Here are some thoughts on how to make your collaborations go a bit more smoothly. ...
Advice for Writers Part 6
02 Sep, 2003One of the big jobs in writing a book is planning and scheduling the whole thing. I can't tell you how to plan your own books, but I can tell you what works for me. ...
Advice for Writers Part 5
30 Aug, 2003Today I want to talk a bit about writing product reviews. Having spent quite a while as the Product Editor for MCP Magazine, this is an area that I should know something about. As always, though, remember that what one editor likes another might detest. ...
Advice for Writers Part 4
29 Aug, 2003If you're thinking about writing a book, you need to know how you get paid. The key concepts are royalties and advance. ...
Advice for Writers Part 3
28 Aug, 2003I'm going to switch gears a bit and talk about books here, beginning with one of the trickiest topics: book contracts. ...
Advice for Writers Part 2
26 Aug, 2003I'm going to focus a bit more attention on writing articles. In this installment, let me give you my ideas on how to structure your articles. ...
Advice for Writers Part 1
25 Aug, 2003I've been prevailed upon to offer some advice to new writers in the computer field. I don't know how many articles this will take, or how often I'll get them out, but here's a start. ...
Mike Gunderloy is the lead developer for Larkware and author of numerous books and articles on programming topics.